Monday, January 18, 2010
The Nekkid Dungeon Run
Please submit your team roster to me in game via mail, so I know who is coming in advance. Thanks!
1. All players must be without any armor or weapons to start. (Clothing with no armor rating is permitted)
-exceptions: Hunters may begin with a low level ranged weapon and ammo. Pally's may begin with a low level shield.
(if there is a class specific item I've over looked please let me know. Otherwise you should not have anything equipped at all). Players will begin 'gearing' by equipping armor and weapons that drop in the dungeons. Use normal need/greed rules for rolling on loot.
2. All teams will consist of a proper party: 5 players A Tank, A Healer and 3 DPS.
3. All teams will travel to each dungeon. The use of the LFG to travel to dungeons is not permitted.
4. Follow the dungeon order as listed.
All teams will begin at Deadmines and use what gear drops there and proceed to the next dungeon and so forth. A Three hour window has been allotted. At the end of the three hours the teams will gather.
We will use two methods to score: The first team to finish the highest dungeon wins, if more than one team completes the same dungeon, then we will score the gear of each team and the highest score wins. In the event of a tie, the winning teams will enter 5v5 battle at an arena (preferably a remote one), to determine a winner.
If you have any questions, comments, suggestion please let me know.
More things: (I'm sure I'll be posting more stuff all week so please check this thread)
So as not to over complicate matters too much:
Since we're not stepping down ranks on anyone's spells, it seems fair that rogues use the level 70-80 poisons. Rogues won't have a weapon at first anyway..so it works.
I'm still trying to work out the logistics on the Hunter's ranged weapons...not very many drop in instances that I know of...I hope that works out ok. At worst, you equip you're uber level 80 cannon of doom. But I think we can manage without.
But I really don't think anyone will have any problems with anything until we hit Northrend dungeons anyway. Again, please share thought and suggestions.
Post here, or on my facespace or email me firstname.lastname@example.org
List of Dungeons
Gnomerigan (yeah yeah everybody hates it)
The Scarlet Monastery (All areas)
Temple of Atal'Hakkar (because I'm evil)
Stratholme (Maybe you get a horsie)
Hellfire Citadel: Blood Furnace
Auchindoun: Shadow Labyrinth
The Oculus (hehehe...yeah you do...but on Normal so don't fuss too much)